Dust and Iron
Five points, two hundred and fifty tickets.
Five points, two hundred and fifty tickets.
A kilometre of open dust with five capture points on it and two sides fighting over them. Hold more points than the other side and their ticket count starts falling. Run it to zero and the round is yours.
A, B, C, D, E, left to right across the map. Stand inside one and it turns your colour, slowly, and faster with more of you on it. Someone from the other side standing there with you cancels you out. Everything else on the field is cover between them.
Two hundred and fifty each. Every death costs the dying side one. Holding the map costs the other side several a second, so a round is won by the ground you take and lost by the ground you give back, not by a scoreline.
Type a name and you are in. There is no sign up, no email, no password. Your kills, captures and rounds are kept on the server and your browser remembers who you are, so the next visit puts you straight back in the fight.
WASD to move, mouse to look, left click to fire, right click to aim, R to reload, shift to sprint, space to jump. On a phone the left half of the screen walks you and a drag looks around.