Licensing
For portals, publishers and acquirers. Players: the games live on the home page.
Broadmoor Studio builds and owns its whole catalog outright. Every title is an original 3D game on a hand written engine, self contained, and it runs in any modern browser with no plugins and no external dependencies. All code, art and content are studio owned, so a licence is clean: there are no third party rights to clear.
What is available
- Game licensing. Put any of our browser games on your portal or in your product, with or without our branding. A title ships as one static bundle that drops into any site.
- Acquisition. Enquiries about buying individual titles or the whole catalog are welcome. Clean ownership, portable static hosting, documented build pipelines.
We do not take contract or work for hire projects, so we are not the right studio for a custom build.
Why the tech travels well
- Static file deployment. Any title runs from a plain file server or a CDN. The single player games need no backend at all, and the multiplayer and leaderboard services are small, documented, dependency free programs.
- Engines written in house rather than assembled from templates, including the physics, the procedural generation and the audio synthesis.
- Fast pages, no trackers of our own, and agnostic about which ad network sits on top.
Get in touch
Say what you have in mind and you will get specifics back: availability, terms, and a demo build where it makes sense.
business@broadmoorstudio.comOr use the contact form and mark it "business".
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